Search Issue Tracker
By Design
Votes
0
Found in
2023.2.0b8
Issue ID
UUM-48003
Regression
Yes
Shortcut profile dropdown, Import and Export buttons are displayed in different "Shortcuts" window place
Steps to reproduce:
# Create a project
# Go to menu "Unity" -> "Shortcuts"
# Verify, that the "Shortcuts" window opens
# Observe the Shortcut profile dropdown, Import and Export buttons location
Expected result: Mentioned UI components should be displayed in the first "Shortcuts" window line (above the image)
Actual result: Mentioned UI components are displayed under the "Shortcuts" window image. Added screenshot in the "Attachments" section.
Reproducible with: 2023.2.0b8.
Not reproducible with: 2021.3.30f1, 2022.3.6f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a4.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
The shortcut menu items were moved to be directly above the table to better accommodate window resizing. The keyboard image is now hidden when the window is too small to properly display the full image.