Search Issue Tracker

11
votes
Postponed

[2019.3] GUIView.RepaintAll.PlayerLoopController performance regression ...

Profiling

-

Dec 02, 2019

-

Version/s: 2019.3, 2019.3.0f1

Reproduction steps:1. Open the attached project named "PerformanceCase"2. Open the Classic_E01_F08 Scene3. Open the Profiler window ... Read more

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more

12
votes
Fixed

[Android] SByte type is considered to be not primitive when compiling IL...

IL2CPP

-

Aug 26, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b6, 2023.1.0a9

How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more

11
votes
Fixed

“RendererUpdateManager.UpdateAll must be called first” error is thrown w...

2D

-

Dec 14, 2023

-

Version/s: 6000.0.0b12

Reproduction steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ Scene3. Enter the Play Mode4. Observe the Con... Read more

11
votes
Fixed

Values of duplicated Prefab instance in the Hierarchy resets to the orig...

Scene Management

-

Jan 25, 2024

-

Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4, 6000.0.0b11

How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more

11
votes
Fixed

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

Post-processing and Compositing

-

Feb 09, 2024

-

Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the “MotionVectorArtefacts.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game v... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

-

Dec 11, 2012

-

Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

-

Mar 24, 2014

-

Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

17
votes
Postponed

Unity editor does not support Hindi characters

IMGUI

-

Jul 18, 2014

-

Version/s: 4.5.0f6

When entering Hindi characters into string fields in the inspector they all appear as question marks. You can still paste the letter... Read more

21
votes
Postponed

You cannot resize a box collider when you have two inspectors

Inspector Framework

-

Nov 10, 2014

-

Version/s: 5.0.0b12

You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.