Search Issue Tracker
[Gizmos] [Light]Unparented from inactive object light gizmos are not upd...
Repro steps:1) Open the project and Repro scene2) Make sure Gizmo displayed is turned on in Game View3) Select all three lights in G... Read more
[BlendTrees] When playing scene with a blend tree selected in the inspec...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Animator window4. Go down into the Blend Tree layer5.... Read more
Inspector shows current transition even if game object with animator con...
How to reproduce:1. Open the attached project2. Open "Berserker(Ieva)" scene3. Open Berserker Controller in Animator Window4. Select... Read more
Focusing on an object modifies the clipping planes of the camera
How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
[tvOS] Video playback doesn't work on Apple TV with 5.4
To Reproduce: 1. Just build the attached project for Apple TV.2. Try clicking any of the button in the bottom right corner.3. Observ... Read more
[BlendTrees] Blending between full rotations causes animations to skip f...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/Test.unity3. Play the scene- The cube should begin fl... Read more
NetworkAnimator component gives NullRefExeption for non-player spawnable...
What happenedSpecific of this bug:- on NetworkIdentity for spawnable prefab we do NOT set "LocalPlayerAuthority"- use NetworkServer.... Read more
Adding SpawnablePrefab on the NetworkManager doesn't mark scene as dirty
What happenedThis is regression - it used to work in 5.2.x, but doesn't work in 5.3 and 5.4When we adding SpawnablePrefab to the lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks