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[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce:1. Open the attached project (WindowsStoreEdited.zip)2. Open the Assets/bugsplat/report/scene/debug.unity scene3.... Read more
Disabled camera called with render() renders behind the current camera d...
To reproduce:1. Open attached Unity project "CameraDepth"2. Open Test scene3. Go into play mode Expected result: "Camera Red Depth 2... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce:1. Create new project2. Add cube to the scene3. Turn on scaling tool4. Scale cube on all axis and press escape bu... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...
To reproduce:1. Open project attached by the user2. Open "test" scene3. Make sure that auto generate is disabled in lightning window... Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene2. Enter Play mode and click on the "BuggedFeature" button3. Look at the cons... Read more
Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce:1. Download attached project and open "Bug" Scene2. Press Play Expected result: Atlas sprites shouldn't bleed into ... Read more
Default/New Unity scene is not "ActiveScene"
Repro steps: 1. Open "ReproProject.zip" project2. Create new scene (Ctrl + N)3. In the Component bar press on "IsDirtyTester" -> ... Read more
Fatal Error "CheckDisalowAllocation" when using DontDestroyOnLoad WebCam...
Steps to reproduce:1. Download "Sandbox.zip" attached by the user2. Connect an iOS/Android device with Unity Remote 5 opened in it3.... Read more
Setting Serialization mode to Force Text results in a size of the List b...
How to reproduce:1. Open the attached "GlobalTest" project and open "ExampleScene" scene2. Inspect the GameObject, notice that there... Read more
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