Search Issue Tracker
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps: 1. Open the project attached 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hierarc... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps: 1. Open the attached project "Case_1382446" 2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
[iOS] [ARFoundation] Crash after scanning a tracking image
Reproduction steps: 1. Download and open the attached "ARCRashRerpo" project from the Google drive link 2. Build and deploy the proj... Read more
[Ubuntu 20.04] [Mac] .unitypackage files cannot be imported using the Pr...
Reproduction steps: 1. Create a new project 2. From Hierarchy drag any GameObject to the Project window to make a prefab 3. Right-cl... Read more
"Rename New Objects" functionality doesn't work when creating a GameObje...
Reproduction steps: # Open the attached project # Open the “/Assets/1.unity” Scene # Right-click the “Main Camera” GameObject i... Read more
[Android] Object movement stutters on Android even with constant Time.de...
Reproduction steps: 1. Open the attached project "TimeDeltaTimeRepro.zip" 2. Switch to Android 3. Build to a device Expected result... Read more
Reimporting a folder containing Blender files when Parallel Import is en...
Reproduction steps: 1. Open the attached “IN-5945.zip“ project 2. Open the “SampleScene” scene 3. Reimport the “Meshes” folder ... Read more
AssetPostprocessor Mesh modification does not save after initial project...
Reproduction steps: # Open the user’s attached project # Open Assets/Scenes/SampleScene # Notice how the characters in the scen... Read more
Animation keyframe index can be negative number
Reproduction steps: 1. Create a new project 2. Create and open new animation 3. Create a new keyframe 4. Keep dragging keyframe thro... Read more
Severe banding in non-native resolutions when using FullScreenMode.FullS...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Direct3D12 and Linear color space is selected in the Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened