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AnimationBlendMode.Additive is not applied to the last frame of the Anim...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene' and enter the Play mode3. Press the 'Z' key Expected resul... Read more
TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed
How to reproduce:1. Open the attached project2. Select Test->Run in the top toolbar3. Inspect the Console Window Expected result:... Read more
NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...
How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more
Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...
Reproduction steps:1. Open "1203536" project2. Notice that there are no GameObjects in the Scene3. Build a Standalone Player Expecte... Read more
Unable to parse file error is thrown when importing specific Prefab
Reproduction steps:1. Create new empty Project2. Import attached Prefab "CorruptedPrefab"3. Try to open the imported Prefab Expected... Read more
[Tree] Leaf Group Distribution properties slider gets hide on resizing t...
While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more
[Terrain] Documentation link is missing for New Brush under Terrain in t...
404 page loads up when opening the New Brush documentation Steps to Repro:1. Create a new Project2. Hierarchy > Create > 3D Ob... Read more
[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...
Reproduction steps:1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip"2. Build for WebGL3. Create a server us... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce:1. Create a new project2. In the Project window, create a new Animator Controller Asset and select it3. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code