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[SRP] 19.3 and 19.2 verified package version for LWRP, ShaderGraph and H...
19.3 and 19.2 verified package version for LightweightRP is behind 19.1 verified package version. 19.3 and 19.2 verified version is ... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro: 1. Create a new empty project 2. Open Package Manager and install RenderPipeline - Lightweight 3. Create Lightweigh... Read more
[LWRP] In project view previews don't have their materials after importi...
[LWRP] In project view previews don't have their materials after importing and upgrading new assets To reproduce: 1. Create a new p... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce: 1. Open attached project 2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.... Read more
[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...
NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce: 1. Create a new Project 2. Install Window >... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps: 1. Open attached project 2. Open Game view 3. Select "Area Light" in the Hierarchy 4. In the Light component, change th... Read more
[LWRP] Unity throws errors when building lighting on every single lightm...
Steps to reproduce: 1. Download supplied project ("DD.zip"). 2. Open Scene "Main". 3. Build Lighting. Expected: no errors. Actual: ... Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce: 1. Create a new Unity project 2. Download the Lightweight Render Pipeline Package 3. Download and import the attac... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true