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Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “test.svg”3. Observe the result... Read more
TMP Sprite Asset changes are not detected when a new sprite is added
Reproduction steps:1. Open the attached project "SPRITENOSAVE"2. Select “Assets/TX_UI_GamepadControls.png“3. Open the Sprite Editor ... Read more
Material Upgrade pop-up appears on opening 2D (URP) Template
Reproduction steps:1. Create a 2D (URP) project Expected result: No pop-up appears Actual result: Material Upgrade pop-up appears Re... Read more
[Contextual Menu] Context menu children change color when hovered if ope...
The new context menus can sometimes exhibit an odd change in color when mousing over a sub-menu if the context menu was opened in th... Read more
[Contextual Menu] Wrapping via keyboard in a scrollable context menu cau...
When navigating one of the new context menus via keyboard, the selected item isn't correct on wrap and multiple items und up highlig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message