Search Issue Tracker
Won't Fix
Won't Fix in 2023.3.X
Votes
0
Found in
2023.2.0b18
2023.3.0a14
Issue ID
UUM-55214
Regression
Yes
[Contextual Menu] Context menu children change color when hovered if opened in the projects window
The new context menus can sometimes exhibit an odd change in color when mousing over a sub-menu if the context menu was opened in the Project window.
Repro:
- Create a URP project
- In the project window, right click and select "Create" -> "Shader Graph"
- *Note that the sub menu isn't a leaf, but is still a different color.
- Now hover over the "URP" item in the sub menu to expand another sub menu.
Result: When the "URP" item is hovered over and the next child is opened, the current context menu changes color.
Expected: Consistent colorization
Platform: macOS and Windows. Probably Linux as well.
Version tested: 2023.3.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Due to the state of the new Contextual Menus feature, we decided to revert to OS Menus in 2023.3. Hence, we are cancelling all 2023.2.X ports and recommend using 2023.3.0b1 or higher for more stable context menus. The feature will be reconsidered in future versions.
Resolution Note (2023.3.X):
Due to the state of the new Contextual Menus feature, we decided to revert to OS Menus in 2023.3. Hence, we are cancelling all 2023.2.X ports and recommend using 2023.3.0b1 or higher for more stable context menus. The feature will be reconsidered in future versions.