Search Issue Tracker
Fixed
Fixed in 2.0.0-preview.23
Votes
0
Found in [Package]
2.0.0-preview.21
Issue ID
VGB-9
Regression
Yes
Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce:
1. Open the user’s attached “BugReport.zip” project
2. In the Project window, select “test.svg”
3. Observe the result in the Inspector window
Expected result: Sprite doesn’t have artifacts on the edges
Actual result: Sprite has artifacts on the edges
Reproducible with: 2.0.0-preview.20 (2021.3.32f1), 2.0.0-preview.21 (2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a13)
Not reproducible with: 2.0.0-preview.19 (2021.3.32f1)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: after changing the package, reimporting the sprite is needed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment