Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.13f1
2023.1.19f1
2023.2.0b17
2023.3.0a13
Issue ID
UUM-55345
Regression
No
Texture is not imported correctly when enabling AlphaTransparency and overriding alpha values to 1
How to reproduce:
1. Open the attached project "packagetrunk-stripped.zip"
2. Select Assets/Camera.png
Expected results: The texture is imported correctly
Actual results: The texture is imported incorrectly
Reproducible with: 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13
Could not test with: 2021.3.32f1 (no "Swizzle" option)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-46557