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Wrong opacity of a transparent Material when Render Queue is set lower t...

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Jun 13, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

Reproduction steps:1. Open the attached “DepthShadow6000“ project2. Open the “DepthShadowDemo“ Scene3. In the Game View, observe the... Read more

0
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Artifacts in the Built Game on sprites when using a 2D Pixel perfect cam...

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Jun 13, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Repro explained by Automn: I tested your project again and I'm finding that the artifacting and extrusions in the board will appear ... Read more

0
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Generic methods with [HideInCallstack] are present when “Strip logging c...

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Jun 13, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

Reproduction steps:1. Open the attached “IN-104937_My project.zip“ project2. In the Console window’s options (3 vertical dots), enab... Read more

6
votes
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[Quest][GLES3] Transparent materials disappear due to FullScreenRenderPa...

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Jun 13, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "MSAA_SPSBlit.zip"2. Switch to Android Platform3. Ensure OpenGLES3 is set as ... Read more

0
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Reverting [SerializeReference] List property creates persistent element ...

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Jun 13, 2025

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Version/s: 2022.3.62f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-103686.zip” project2. Select the “New Prefab Variant” from the Project Window3. In the I... Read more

1
votes
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[Android] AR Camera Background has a white/bright tint when deployed wit...

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Jun 13, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the “ReproProject.zip“2. Build and Run for Android3. Observe the screen Expected result: The screen is not ... Read more

0
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[MacOS]Metal: Vertex shader missing buffer binding at index warnings on ...

Package: VR Template

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Jun 13, 2025

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Version/s: 5.0.1

Steps to reproduce: Create a new project with VR Template Observe the Console window \\Actual results: The following warnings appear... Read more

0
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Project Auditor - Using 'Refresh' in Shader - Shader Variants can result...

Package: Project Auditor

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Jun 13, 2025

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Version/s: 1.0.1

If you go into Shader - Shader Variants and click refresh (the more times you click it the more it will duplicate) if you then go an... Read more

2
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Rendering errors are thrown when canceling full screen on OpenGL API Win...

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Jun 14, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more

0
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Canvas type ShaderGraph Materials are not updated in the Scene when they...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “MaskedImagesBug.zip“ project2. Open the “OutdoorsScene“3. Focus on the Game view4. Select the “Shaders... Read more

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