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The first Object selected dictates what Flags will be set when editing m...
How to reproduce: 1. Open the attached project("EnumFlagsFieldBugReport.zip") 2. Select "ExampleObject1" in the Hierarchy 3. Click o... Read more
[iOS] Xcode project uses libiPhone-lib.dylib instead libiPhone-lib.a fil...
How to reproduce: 1. Open the attached 'EmptyProjectViaScript.zip' project 2. Change Target SDK to Simulator SDK in Player Settings ... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more
[Mobile] Default Bundle Identifier has spaces in it by default if projec...
To reproduce: 1. Create a new project 2. Switch to iOS or Android platform 3. Check the Bundle Identifier in Player settings Expect... Read more
Project Browser Search has slower response when compared to Quick Search...
Reproduction steps: 1. Create an empty project 2. Type something into the search of the Project Browser Expected result: The Search... Read more
[Android] IL2CPP Makes API Call Fail Using Await
To reproduce: 1. Open the QA's attached project 2. Switch platform to Android 3. Build and Run 4. Once built press the camera shutte... Read more
[XR][Oculus Quest] Game View is offset in each eye when loading assets f...
Repro steps: 1. Open attached project 2. Build and run on Oculus Quest Actual: The game view is black or distorted Reproducible ... Read more
Remote Config window lags and Console errors appear when a new float typ...
Steps to reproduce: 1. Open the attached "WarriorProject" project 2. In the toolbar, press "Window", then "General", then "Services"... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce: 1. Open the attached "hl2test.zip" project 2. Build to UWP (with ARM64, via Device Portal) Expected result: Build... Read more
Particle System Curve's point Time and Value info box clips when moved t...
How to reproduce: 1. Create a new project 2. Create a Particle System in the Hierarchy window (Right-click -> Effects -> Particle Sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.