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1
votes
Fixed

[Linux] 'Access denied' response is received when opening a module downl...

Linux

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Create a new Project using an Editor without WebGL module installed2. Go to File -> Build Settings3. Select W... Read more

0
votes
Duplicate

[Mac] Build progress window sometimes appears top of other windows

MacOS

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Apr 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open any project with Unity editor2. Switch the platform to iOS3. Go File -> Build Settings and start the b... Read more

0
votes
Fixed

A short fixed time is given to attach the Debugger when launching Player...

Window management

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Aug 31, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Create a new project2. Open the Build Settings (File -> Build Settings)3. Enable these settings: Server Build... Read more

1
votes
By Design

Differences between deltaTime and unscaledDeltaTime when entering Play Mode

Windows

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more

2
votes
Fixed

Touching outside the Android touch keyboard does not change the TouchScr...

Input

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Mar 23, 2020

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Version/s: 2018.4, 2018.4.19f1, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open and build/run QA-supplied project on Android/("KeyboardText.zip")2. Press the "Open Keyboard", notice the... Read more

1
votes
Fixed

Memory leak occurs when calling socket receive in thread during Play Mode

Scripting

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Jan 14, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a18

How to reproduce:1. Open the "SampleScene" Scene in the attached "1211367.zip" project2. Open Profiler and click on the Memory Modul... Read more

0
votes
By Design

Previous Transition indicator becomes active and stuck in a loop when tr...

Animation

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Apr 24, 2020

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Version/s: 2018.4, 2020.2

Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more

1
votes
By Design

Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...

Texture

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Color.zip"2. Open Assets/Scenes/SampleScene3. Enter Play Mode and press Space Expecte... Read more

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