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[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce: 1. Create a new Project using an Editor without WebGL module installed 2. Go to File -> Build Settings 3. Select W... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR: 1. Load the Hub 2. Select the Arrow(if you have multiple versions) and select any version 3. Click on the project name field 4.... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer 2) Expand list of points and change size to 10000 3) Notice the editor is very slow. All points are being ... Read more
[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...
MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps: 1. Open attached project "Case_1299093" 2. Build and Deploy the project to a device 3. Observe the Xcode Console... Read more
Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more
Scene viewport camera tilts in the Z-Axis when using the Look tool
How to reproduce: 1. Open attached "case_1240532" project 2. Open the Scene View 3. In the Scene View, right-click and move your mou... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps: 1. Open "TestHuawei.zip" project 2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expect... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
Building asset bundles when build path doesn't exist causes a failed ass...
How to reproduce: 1. Open the attached project 2. Make sure Project/AssetBundles directory doesn't exist 3. Window > AssetBundle Bro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.