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1
votes
Fixed

[Linux] 'Access denied' response is received when opening a module downl...

Linux

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Create a new Project using an Editor without WebGL module installed 2. Go to File -> Build Settings 3. Select W... Read more

0
votes
Won't Fix

[Mac] Moving the New Project window on a separate screen and attempting ...

Hub

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Dec 03, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2020.1

STR: 1. Load the Hub 2. Select the Arrow(if you have multiple versions) and select any version 3. Click on the project name field 4.... Read more

0
votes
Fixed

LineRenderer points lists suffers from performance issues when list is l...

UI Toolkit

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Nov 30, 2020

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Version/s: 2018.4

1) Create a LineRenderer 2) Expand list of points and change size to 10000 3) Notice the editor is very slow. All points are being ... Read more

0
votes
Won't Fix

[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...

Terrain

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Jun 23, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a16

MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more

1
votes
Fixed

[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...

iOS

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Dec 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "Case_1299093" 2. Build and Deploy the project to a device 3. Observe the Xcode Console... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Won't Fix

Scene viewport camera tilts in the Z-Axis when using the Look tool

Scene/Game View

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Apr 22, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open attached "case_1240532" project 2. Open the Scene View 3. In the Scene View, right-click and move your mou... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "TestHuawei.zip" project 2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expect... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce: 1. Open the attached project 2. Make sure Project/AssetBundles directory doesn't exist 3. Window > AssetBundle Bro... Read more

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