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Crash on D3D12DeviceState::Transition when opening a Scene
Reproduction steps: 1. Open the attached "crash_IN-61879.zip" project 2. Open the “/Assets/OutdoorsScene.unity” 3. Observe the cr... Read more
[TMP Backport] Cursor gets placed on the right side of the InputField wh...
How to reproduce: 1. Open the user’s attached “TMPBrokenInput.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. Enter... Read more
[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...
Reproduction steps: 1. Open the attached "PROJECTFILE" project with the WebGL platform 2. Build And Run the project (File > Build... Read more
In Play Mode, an extra Sync Call is made every frame when a GameObject h...
How to reproduce: # Open the “Repro.zip“ project # Open the “New Scene“ # Select the “Physics (2D)“ performance counter # Ente... Read more
Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce: 1. Open the attached project 2. Make sure the “Strict shader variant matching” is enabled in the Project Setting... Read more
[Mobile] [WebGL] Visual artefacts are rendered and objects disappear whe...
How to reproduce: 1. Open the "IN_62080" project 2. Make sure the “Gamma” Color Space is selected in the Project Settings 3. In t... Read more
SHADERPASS has incorrect value when using Shader Graph for Built-In target
How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more
Setting VideoPlayer.time and pausing results in incorrect player.frame v...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the "Play" button 4. Press the "Pause an... Read more
Inspector with the scrollbar is unusable when Material properties are ed...
How to reproduce: 1. Create a new project with any template 2. Create a new material (Asset > Create > Material) 3. Select the cr... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view