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A memory leak occurs when selecting the Console Window and the Inspector...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Battle Corridor.unity” Scene3. Enter the Play Mode4. In the Game View cl... Read more
[OpenGL] Alpha channel loss in .dds Textures when viewing them with Open...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
Build fails with the "IL2CPP error C2039: __entity is not a member of Bl...
Reproduction steps:1. Open the attached “repro_IN-87613“ project2. Open the “Assets/Scenes/main.unity“ Scene3. Open the Build Profil... Read more
Unable to return Personal License
Steps to reproduce: 1. Open the Unity Hub 2. Open Preferences 3. Click on the Licenses Tab 4. Try to return the Personal License \\A... Read more
Elements in UI Builder Viewport are displayed incorrectly when Editor UI...
Reproduction steps:1. Open the attached “IN-87332.zip” project2. Make sure UI Scaling is set to ‘125%’ (Edit > Preferences > U... Read more
Search Window does not reload when applying labels to assets
Steps to reproduce:1. Open the attached “IN-86457_TestLabelsUpdating.zip” project2. Open the “SampleScene”3. Make sure you have the ... Read more
[Linux] Vsync does not work correctly in Game View when using OpenGL
Reproduction steps:1. Create a new URP project2. In the Game View window, click “Stats” to display FPS3. Make sure VSync is turned o... Read more
Action with Tap interaction stops functioning when pressing rapidly usin...
How to reproduce:1. Open the “DualClick.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Rapidly press Left Mouse Button (o... Read more
The "AssetDatabase.Refresh" is called by the Performance testing API pac...
How to reproduce:1. Open the “ReproProject“ project2. In the Test Runner window click on Run All3. Make changes to the “Test.cs“ scr... Read more
Existing Custom Action nodes retain Action styling when inheritance is c...
How to reproduce:1. Create and open a new project2. Install the Behavior package3. In the Assets folder create a Behavior Graph (Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open