Search Issue Tracker

0
votes
Active

Crash on D3D12DeviceState::Transition when opening a Scene

--

-

Dec 13, 2023

-

Version/s: 2023.3.0a19, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached "crash_IN-61879.zip" project 2. Open the “/Assets/OutdoorsScene.unity” 3. Observe the cr... Read more

1
votes
Active

[TMP Backport] Cursor gets placed on the right side of the InputField wh...

--

-

Dec 12, 2023

-

Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “TMPBrokenInput.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. Enter... Read more

2
votes
Active

[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...

--

-

Dec 07, 2023

-

Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached "PROJECTFILE" project with the WebGL platform 2. Build And Run the project (File > Build... Read more

1
votes
Active

In Play Mode, an extra Sync Call is made every frame when a GameObject h...

--

-

Dec 06, 2023

-

Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.0.0b11, 7000.0.0a1

How to reproduce: # Open the “Repro.zip“ project # Open the “New Scene“ # Select the “Physics (2D)“ performance counter # Ente... Read more

3
votes
Active

Shader is missing when "Strict shader variant matching" is enabled in th...

--

-

Dec 06, 2023

-

Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the attached project 2. Make sure the “Strict shader variant matching” is enabled in the Project Setting... Read more

0
votes
Active

[Mobile] [WebGL] Visual artefacts are rendered and objects disappear whe...

--

-

Dec 06, 2023

-

Version/s: 2023.3.0a18, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the "IN_62080" project 2. Make sure the “Gamma” Color Space is selected in the Project Settings 3. In t... Read more

7
votes
Active

SHADERPASS has incorrect value when using Shader Graph for Built-In target

--

-

Dec 05, 2023

-

Version/s: 2021.3.33f1

How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more

0
votes
Active

Setting VideoPlayer.time and pausing results in incorrect player.frame v...

--

-

Dec 05, 2023

-

Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the "Play" button 4. Press the "Pause an... Read more

9
votes
Active

Inspector with the scrollbar is unusable when Material properties are ed...

--

-

Dec 05, 2023

-

Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Create a new project with any template 2. Create a new material (Asset > Create > Material) 3. Select the cr... Read more

0
votes
Active

The whole Action Map breaks when a Keyboard Modifier is selected

Package: Input System

-

Dec 05, 2023

-

Version/s: 1.7.0, 1.8.0-pre.2

How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.