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Votes

0

Found in

2023.3.0a18

6000.0.0b11

Issue ID

UUM-58245

Regression

No

[Mobile] [WebGL] Visual artefacts are rendered and objects disappear when using WebGL on mobile devices with "Gamma" Color Space selected

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How to reproduce:
1. Open the "IN_62080" project
2. Make sure the “Gamma” Color Space is selected in the Project Settings
3. In the Build Settings make sure the WebGL Platform is selected
4. Press Build
5. Host Build folder through the local host (I used "python -m http.server")
6. Run WebGL on a mobile device

Expected result: No visual artefacts and all objects are rendered
Actual result: Visual artefacts appear and not all objects are rendered

Reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.2.2f1, 2023.3.0a15

Testing environment: Windows 10 Pro
Not reproducible on: No other environment tested

Reproducible with these devices:
VLNQA00410, Samsung Galaxy Z Fold3 5G (SM-F926U), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00334, Xiaomi Mi A3 (Mi A3), Android 11, CPU: Snapdragon 665 SM6125, GPU: Adreno (TM) 610
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS

Not reproducible with these devices:
VLNQA00489, Htc 10 (HTC 10), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00267, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00120, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76

Notes:
- Not reproducible on Android and Windows Standalone Platforms
- Only reproducible if running WebGL on mobile
- Not reproducible with “Linear” Color Space
- Also reproducible when running WebGL build on iOS device (changing from “Gamma” to “Linear” Color Space doesn’t fix the issue on iOS devices)

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