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Two or more custom components can't be animated in Animation window
Repro steps:1) Open the project2) Attach an DirectionalLight animator to Directional Light object3) Attach both scripts to the Direc... Read more
Clicking/Reimporting .dll file throws GetLocalisedString error
Repro steps:1) Open the project2) Click on the only .dll file in the project(if no error, try to reimport the .dll)3) Notice the err... Read more
Rotation values are jumping randomly when changing them in play mode
Steps to reproduce: 1. Create new or import attached project.2. Select any game object (cube or camera).3. Press play.4. Set rotatio... Read more
Error when importing WAV file
Repro steps:1) Import wav files in user submitted project asset folder.(or file attached below) BAD.wav should produce an error for ... Read more
Mixer reverb effects are getting cut off early
An audio source that goes through a mixer reverb effect gets cut off prematurely. Reproduction Steps:1. Build & Run the attached... Read more
[Profiler] Parent processes show wrong Time if it's a bigger number
Repro steps:1)Launch the attached project2)Open the profiler3)Click "Profile Editor"4) Choose the menu item "Test / Bug". This will ... Read more
[Stripping] StateMachineBehaviour overrides not called on iOS
How to reproduce: 1. Open attached project (35509 statemachinebehaviour.zip)- Make sure that the Strip Engine Code option in the Pla... Read more
OnLevelWasLoaded being called differently in editor and build
Played in editor and a standalone build, appears to be fixed. Read more
Logging section loses layout on wider height and smallest width
How to reproduce:1. Create a new project2. Go to Edit->ProjectSettings-> Player ( to show Player Settings in the inspector Tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject