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[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...
This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total o... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
On M1 Macs the Camera is not rendering in standalone Player when "Clear ...
How to reproduce:1. Open the attached “1378799.zip” project2. Open the “MainMap” Scene (search for it in Project window search)3. Bu... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
Application freezes or throws errors when built as an .AAB file with Spl...
Reproduction steps:1. Open the reproduction project (there is none available in this case)2. Go to Edit > Project Settings... >... Read more
Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcu... Read more
Selection Outline is not visible on the first child GameObject of anothe...
Reproduction steps:1. Open the attached "1380804.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy window select "GameO... Read more
NullReferenceException error is thrown when setting On-Screen Button Con...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Samples/Input System/1.1.1/On-Screen Controls/OnScreenControls... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps:1. Open the attached project ("1380759R.zip")2. Open Render Pipeline Converter (Window->Rendering)3. Select Bu... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps:1. Open the attached 'HDRPAddressableMaterial' project2. Go to 'Window -> Asset Management -> Addressables ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved