Search Issue Tracker
Animator Controller Transition data remains when a State Machine is deleted
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the “Assets/TestAnimatorCo... Read more
Prefab overrides of children GameObjects with identical names are not sa...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Drag and drop the “Assets/TestP... Read more
[Android] Unity overrides the flags set in the MainActivity.java file of...
Reproduction steps:1. Create a new Unity project2. In Build Settings, click Export project3. Incorporate it into a Native Android ap... Read more
ListView "itemsChosen" method is not called when double-clicking on a Li...
How to reproduce:1. Open the “ListView_Item_DoubleClick_Issue“ project2. Open the “SampleScene“3. Enter Play Mode4. In the Game view... Read more
Registration of local notification with image fails when using iOS 13 or...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS 13 or lower3. Press the "Register L... Read more
Reflection Probe is not fully rendered when URP Rendering Path is set to...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/ReflectionProbe Orthographic bug/Reflec... Read more
Spotlight Culling renders incorrect shape when URP Rendering Path is set...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/Spotlight Orthographic bug/Spotlight Or... Read more
Rendering Debugger is not showing the correct amount of matrix projectio...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/CustomProjectionMatrix bug/CustomProjec... Read more
[URP] Visual artifacts in the Skybox when disabling Cast Shadows in an U...
Reproduction steps:1. Open the “ReproProject“ project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Lighting Window (Windo... Read more
“RendererUpdateManager.UpdateAll must be called first” error is thrown w...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ Scene3. Enter the Play Mode4. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template