Search Issue Tracker

Fixed

Fixed in 2021.3.36f1, 2022.3.19f1, 2023.2.13f1, 2023.3.0b4

Votes

3

Found in

2021.3.33f1

2022.3.15f1

2023.2.4f1

2023.3.0a19

Issue ID

UUM-58996

Regression

No

Animator Controller Transition data remains when a State Machine is deleted

--

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Open the “Assets/TestAnimatorController“ Animator Controller
4. Delete the “StateMachine“ State Machine in the Animator Window
5. Save the project (File > Save)
6. Open the “Assets/TestAnimatorController“ Animator Controller with a text editor application
7. Search for “ThisTransitionGoesAwayFromStateMachine“

Expected result: Only the Animator Parameter “ThisTransitionGoesAwayFromStateMachine“ exists
Actual result: The Animator Parameter and the Animator Transition “ThisTransitionGoesAwayFromStateMachine“ exists

Reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a19

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2023.3.0b4):

    Deleting a State Machine in the editor is now deleting all outgoing transitions from that State Machine as well.

  2. Resolution Note (fix version 2023.2.13f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

  3. Resolution Note (fix version 2022.3.19f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

  4. Resolution Note (fix version 2021.3.36f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.