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Fixed

Fixed in 2021.3.36f1, 2022.3.19f1, 2023.2.13f1, 2023.3.0b4

Votes

3

Found in

2021.3.33f1

2022.3.15f1

2023.2.4f1

2023.3.0a19

Issue ID

UUM-58996

Regression

No

Animator Controller Transition data remains when a State Machine is deleted

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Open the “Assets/TestAnimatorController“ Animator Controller
4. Delete the “StateMachine“ State Machine in the Animator Window
5. Save the project (File > Save)
6. Open the “Assets/TestAnimatorController“ Animator Controller with a text editor application
7. Search for “ThisTransitionGoesAwayFromStateMachine“

Expected result: Only the Animator Parameter “ThisTransitionGoesAwayFromStateMachine“ exists
Actual result: The Animator Parameter and the Animator Transition “ThisTransitionGoesAwayFromStateMachine“ exists

Reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a19

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2023.3.0b4):

    Deleting a State Machine in the editor is now deleting all outgoing transitions from that State Machine as well.

  2. Resolution Note (fix version 2023.2.13f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

  3. Resolution Note (fix version 2022.3.19f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

  4. Resolution Note (fix version 2021.3.36f1):

    Fixed deleting StateMachine that was leaking outgoing transitions

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