Search Issue Tracker

19
votes
Fixed

“DrawMeshInstanced does not support…” error in the Console pops up when ...

Shader System

-

Aug 30, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more

86
votes
Fixed

[VR] Terrain tree billboards position gets offsetted by VR headset position

XR SDK

-

Oct 04, 2015

-

Version/s: 5.2.1p2

To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

-

Feb 05, 2020

-

Version/s: 7.1.8

How to reproduce:1. Open the project from the file "1217091.zip"2. Inspect the Scene View and then select the "Box" GameObject from ... Read more

12
votes
Duplicate

WebcamTexture Doesn't work on HoloLens 2

XR SDK

-

Mar 26, 2020

-

Version/s: 2018.4.19f1

1. What happenedWebcamTexture doesn't work on the HoloLens 2. It works in the editor and HoloLens 1. HoloLens 22. How we can reprodu... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

-

May 27, 2013

-

Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device:LG Optimus Vu II (LG-F2... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

-

Aug 23, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

17
votes
Third Party Issue

Build stops responding when building a project that uses DirectX11 graph...

DirectX11

-

Jan 24, 2023

-

Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0a26

Reproduction steps:1. Open the attached “repro-project“2. Make sure the project uses DirectX11 graphics API3. Build And Run the "LUM... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

-

Oct 10, 2019

-

Version/s: 7.1.2

How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more

22
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

-

Jan 11, 2022

-

Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

-

Sep 03, 2019

-

Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.