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SRP Settings is set to none after changing Always Included Shaders value
Reproduction steps:1. Open the attached project ("1377905R.zip")2. Open the Project Window3. Select Graphics tab4. Change any Elemen... Read more
[Linux] Crash on __nss_database_lookup when connecting to video source url
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/LightShaft/Scenes/Demo - Scripting.unity” scene3. Enter th... Read more
[URP] Issue with decal project angle fade
Version tested: 2022.1.0b13 Steps to reproduce: 1) Open attached scene2) Make sure angle fading is activated on the decal shader3) M... Read more
[M1][Rosetta] Editor crashes when switching graphics api to OpenGL when ...
How to reproduce:1. Create or open any Unity project2. Project settings -> Player -> Other Settings3. Unselect "Auto Graphics ... Read more
Particle System Effects are not flipped "inside out" when using the GL.i...
How to reproduce:1. Open the attached project "ParticleInvert.zip"2. Open "SampleScene" Scene3. Select the Main Camera in the Hierar... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more
Nodes using derivatives are not stripped out in Raytracing, even when us...
Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more
Icon attached to MonoBehaviour script disappears when Selecting the Game...
Reproduction steps:1. Open the attached project "case_1379500.zip"2. Open Assets > Scenes > SampleScene3. Select "Thing.cs" in... Read more
[iOS] Inconsistent shader rendering
Reproduction steps:1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f12. Build and deploy the project... Read more
[Universal RP] ProcessEvent method throws errors at material selection w...
How to reproduce:1. Open the user’s attached “URP Testing” project2. Select any material under “Assets → Test” folder in Project Bro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask