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Mesh is shown multiple times in the Inspector asset preview when selecti...
Reproduction steps:1. Open the user’s attached project2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets3. Obse... Read more
HDRP light culling imprecise when using large Far Clipping Plane
How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more
A warning appears when a GameObject with a Collider is added to a GameOb...
Reproduction steps:1. Open the user's attached project2. Open Assets > SampleScene3. Enter Play Mode4. Select the "[Testbed]" Gam... Read more
[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...
Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more
[HDRP][Metal] Volumetric fog is clipped by shadow distance
Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more
Unity Transport fails to build on WebGL
How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more
Errors when creating a node group after play mode is stopped.
Reproducible on: VS version: 1.7.6 Unity version: 2021.2.5f1 Platforms: Windows 10 and macOS Monterrey Steps to Reproduce: Create a ... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more
[Addressables] "Issue with PrimaryKey" error when doing an Addressables ...
Reproduction steps:1. Open the attached project "ContentUpdateIssue.zip"2. Go to Window > Asset Management > Addressables >... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved