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0
votes
Fixed

Mesh is shown multiple times in the Inspector asset preview when selecti...

Mesh

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Dec 07, 2021

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Version/s: 2021.1.0a4, 2021.2, 2022.1, 2022.2.0a1

Reproduction steps:1. Open the user’s attached project2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets3. Obse... Read more

0
votes
Fixed

HDRP light culling imprecise when using large Far Clipping Plane

Package: Scriptable Render Pipeline HD

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Dec 07, 2021

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Version/s: 12.1.1

How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more

1
votes
Fixed

A warning appears when a GameObject with a Collider is added to a GameOb...

Physics2D

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Dec 06, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open Assets > SampleScene3. Enter Play Mode4. Select the "[Testbed]" Gam... Read more

2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more

0
votes
Fixed

[HDRP][Metal] Volumetric fog is clipped by shadow distance

Package: Scriptable Render Pipeline HD

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Dec 06, 2021

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Version/s: 10.7.0

Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more

5
votes
Fixed

Unity Transport fails to build on WebGL

Package: Unity Transport

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Dec 06, 2021

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Version/s: 1.0.0-pre.10

How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more

0
votes
Fixed

Errors when creating a node group after play mode is stopped.

Package: Visual Scripting

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Dec 06, 2021

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Version/s: 1.7.6

Reproducible on: VS version: 1.7.6 Unity version: 2021.2.5f1 Platforms: Windows 10 and macOS Monterrey Steps to Reproduce: Create a ... Read more

12
votes
Fixed

[M1] "System is running out of memory" error is thrown when using Profi...

MacOS

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Dec 06, 2021

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Version/s: 2020.1.0b14, 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more

2
votes
Fixed

[Addressables] "Issue with PrimaryKey" error when doing an Addressables ...

Package: Build Pipeline - Addressables

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Dec 06, 2021

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Version/s: 1.19.11

Reproduction steps:1. Open the attached project "ContentUpdateIssue.zip"2. Go to Window > Asset Management > Addressables >... Read more

1
votes
Fixed

[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...

2D

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Dec 06, 2021

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Version/s: 2022.1

There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more

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