Search Issue Tracker

0
votes
Fixed

[2D][URP] Delay when changing Normal Maps Quality settings

Package: Scriptable Render Pipeline Universal

-

Dec 02, 2021

-

Version/s: 12.1.0

Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more

0
votes
Fixed

SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL

Shader System

-

Dec 02, 2021

-

Version/s: 2022.1, 2022.1.0b1

Steps:1. Open attached project (VulkanGL_32Interpolators.zip)2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSett... Read more

0
votes
Fixed

Addressable Assets write host machine-specific IP into AddressableAssetS...

Package: Addressables

-

Dec 02, 2021

-

Version/s: 1.19.11

Reproduction steps:1. Open the attached project "Addressable Git Problem"2. Open Scenes/SampleScene, add a new Script to the "Main C... Read more

0
votes
Fixed

OverflowException in pseudo locale when using multiple preserve tags

Package: Localization Package

-

Dec 02, 2021

-

Version/s: 1.0.5

1) Create a pseudo locale 2) Add 3 Preserve Tags methods as shown in the image:. One for <>, [] and {} !image-2021-12-02-11-07... Read more

0
votes
Fixed

Errors appear when reimporting the folder with ".vfx" in name when Visua...

Package: Visual Effect Graph

-

Dec 02, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open project "VfxTest.zip"2. In the Project window select Folder "Test.vfx"3. Right-click > Reimport Expected... Read more

3
votes
Fixed

Camera active Texture is not written if another Camera has a Script usin...

RP Workflow

-

Dec 02, 2021

-

Version/s: 2020.3.13f1, 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more

2
votes
Fixed

[UI Builder] Hierarchy collapses when changes are saved

Package: UI Builder

-

Dec 01, 2021

-

Version/s:

How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more

0
votes
Fixed

AssetBundle assets will not appear in the AssetBundles when the GUIDs ar...

Package: Asset Bundles Browser

-

Dec 01, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

How to reproduce:1. Open the user attached "1140366_GUID.zip" project2. Press Bundles -> Build in the Menu Bar3. Navigate to the ... Read more

0
votes
Fixed

"Edit Poly Shape" button disappears in the first "Poly Shape" when selec...

Package: Probuilder

-

Dec 01, 2021

-

Version/s: 4.0.2

How to reproduce:1. Open project "Bug_Probuilder_SelectingOtherPolyshapeBreaksTheInspector.zip"2. Enter the "SampleScene" Scene3. In... Read more

0
votes
Fixed

Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...

Scene Management

-

Dec 01, 2021

-

Version/s: 2022.1.0a15

How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.