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Unrelated asset from Asset Store is shown when searching in the Project ...
Repro steps:1. Open user attached project2. In the Project window, click on the search bar and type "Anti-Cheat Toolkit"3. Set Searc... Read more
GameObject is not animated when the Animator Component is enabled during...
How to reproduce:1. Open the attached "1263490_AnimatorCullCompletely.zip" project2. Open the "SampleScene" Scene3. Select the "Anim... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more
The time Required to load Gameobjects or Prefab instances does not scale...
Steps to reproduce:1. Open User-supplied project2. Open Scene ("Transform_10000) with 10000 objects3. Run Test -> Measure Open/Cl... Read more
Anti Aliasing produces artifacts with World Space Text when Multi Sampli...
How to reproduce:1. Open attached "1169133.zip" project2. Note that the World Space Text in the Game View has additional visual arti... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps:1. Create an empty project2. Go to Project Settings -> Choose any area with Presets (for example Input Manager... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps:1. Open QA attached project "repro_1223451"2. Build and Run Actual: As the camera rotates the water foam also rotates Re... Read more
2017.4 - 2019.3 Editor UI redraw performance regression
Reproduce1. Create a new project2. Open layout "Window > Layouts > Default"3. Open Profiler Window4. Change Profiler from Play... Read more
Empty List Elements appear in the Inspector when using Custom Editor Fie...
How to reproduce:1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene"2. Select the "Test" GameObjec... Read more
Previously protected Selectables methods still can't be accessed due to ...
How to reproduce:1. Open the attached project named Case_11670062. Open the "Test.cs" and uncomment the code3. Observe the .IsHighli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open