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ScalableBufferManager does not scale Depth Buffer correctly when using d...
How to reproduce:1. Open the attached “scalablebuffermanager_issue” project2. Open the “SampleScene” and enter Play Mode3. Select th... Read more
Android Mali Vulkan does not render object after DepthCopyPass
URP Render Graph only.Android Mali Vulkan only. Steps:1. Open attached project (AndroidMaliVulkanRenderObject.zip)2. Switch to Andro... Read more
WebGL StreamWriter not triggering "syncfs" when writing a file to "/idbfs"
How to reproduce:1. Open the “WebGLStorageTest“ project2. Open the “SampleScene”3. Make sure to switch the Platform to “WebGL” (File... Read more
PointerMoveEvent is not called when dragging the cursor over a UI Document
Reproduction steps:1. Open the attached "UITKTest" project2. Open the "Assets/Scenes/BootstrapScene" scene3. Enter the Play Mode4. C... Read more
Crash on RenderImageFilters when exiting Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Streets.unity“ scene3. Enter Play Mode4. Exit Play... Read more
The :root selector does not get applied in the UI Builder when using Def...
How to reproduce:1. Open the attached project "IN-65541_rootbug.zip"2. Open Assets/Data/UI Documents/screen.uxml Expected results: T... Read more
"Camera.main.stereoTargetEye = StereoTargetEyeMask.None" does not change...
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. Select the "Main Camera" GameObject in the Hierarchy3. E... Read more
Project settings window opens after creating a new material if Graphics ...
Repro: 1) In any HDRP project, open the Project settings 2)Select the Graphics tab 3) Create a material Result: On material creation... Read more
BadImageFormatException is thrown by the Licensing Client in the Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: Unity Hub opens successfullyActual results: Unity Hub fails to open Repro... Read more
[Android] Input debugger shows multiple TouchScreen Remote devices with ...
How to reproduce:1. Open the "IN_64824" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size