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Invalid REST API request received - unauthorized client ip address is th...
How to reproduce: 1. Create a new project 2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip a... Read more
[iOS] The multi-definition Errors are thrown when building for Simulator...
When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more
[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps: 1. Open QA attached project "repro_1183721" 2. Build and run on Oculus Quest Actual: Reflection is rendered different... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps: 1. Open attached project 2. Build and run on Android 3. Press the "Start Per Capture" button, observe the "GPU Time" gr... Read more
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not ch...
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not change when Preset properties are changed while Project Window... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce: 1. Open the attached project "1195283.zip" 2. Create an instance of the "test" Prefab in a scene 3. Notice that th... Read more
[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more
[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...
How to reproduce: 1. Open the attached project "1194121.zip" 2. Open the TestEditor window (TestEditors -> TestEditorWindow) 3. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects