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4
votes
Fixed

Editor crash on Disconnect when using Holographic Emulation with HoloLens

XR SDK

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Jan 18, 2018

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Version/s: 2018.1.0b3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "Repro.zip" project2. In Build Settings, set Target Platform to "UWP"3. Open "Holographic Remo... Read more

0
votes
Fixed

[VCS] Version Control window being open makes slows things down when doi...

Version Control

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Jan 23, 2018

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Version/s: 2019.2.0a11

To reproduce:1. Open attached project (attached by QA);2. Make sure you are connected to Perforce (Edit > Project Settings > E... Read more

0
votes
Fixed

Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...

Graphics - General

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Mar 13, 2018

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Version/s: 2017.3.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake"2. Enter the Play mode3. Ob... Read more

0
votes
Won't Fix

[Android] Screen.width and Screen.height don't update at the same time a...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.1p1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a6, 2020.1.0a1

Steps to reproduce:1. Open attached project "AndroidOrientationSwitch.zip"2. Build for device and run3. When you change orientation ... Read more

2
votes
Not Reproducible

[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...

DirectX12

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Apr 26, 2018

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Version/s: 2017.4.0f1, 2018.2.0b2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip)2. Open the "Test" scene3. In the Quality Settings, se... Read more

1
votes
Fixed

Static Batching Corrupts Scene View Modes on Play

Progressive Lightmapper

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Jul 12, 2018

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Version/s: 2017.1, 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro=====1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip2. Open AdditiveLighting_00_Master sce... Read more

1
votes
Not Reproducible

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

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Oct 02, 2018

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Version/s: 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.1.0a3, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. In the Hierarchy view enable the Op... Read more

0
votes
Fixed

[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...

XR SDK

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Mar 28, 2018

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Version/s: 2017.3, 2017.3.1f1, 2019.2

Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more

0
votes
Not Reproducible

Object highlight in Hierarchy lags behind the mouse when moving quickly ...

Scene Hierarchy

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Oct 10, 2018

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Version/s: 2018.3.0a4, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Make Hierarchy window as long as possible and fill it in with game objects3. Quickly mo... Read more

0
votes
Won't Fix

[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...

Themes

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Oct 16, 2018

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Version/s: 2019.1.0a5, 2019.2.0a10

Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro:1. Open empty proj... Read more

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