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6
votes
Fixed

[Linux] HDRP Project crashes Editor with "(Unknown)" entries in the stac...

Vulkan

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Aug 01, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the user attached project (StarLightLantern.zip) 2. In the Project window go to "Assets > Scenes" and open... Read more

0
votes
Fixed

[Editor] New Tags and Sorting Layers are not created and added in the li...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more

1
votes
Not Reproducible

Crash on scripting_field_get_type when a Script has List<> of LayoutKind...

Serialization

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Sep 20, 2020

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Version/s: 2018.4, 2020.1.5f1, 2021.1

How to reproduce: 1. Open the attached project (ExplicitLayoutCrash.zip) 2. Attach the 'NewBehaviourScript' as a Component to any Ga... Read more

0
votes
By Design

Progressive lightmapper and Enlighten Baked GI results don't match

Progressive Lightmapper

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Sep 02, 2020

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Version/s: 2018.4, 2020.1.4f1, 2020.2

Reproduction steps: 1. Open attached project "Progressive.zip" 2. Open scene "Scene1", in Scene View, examine GameObjects 3. Open sc... Read more

0
votes
Fixed

[Prefabs] Blue highlight (override indicator) is missing for Cooking opt...

Physics

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Aug 03, 2020

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Version/s: 2018.4, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider even though changes are visib... Read more

0
votes
Fixed

Post Processing Layer with Deferred Fog makes the Fog be visible through...

Package: PostProcessing

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.1.0a9, 2020.2

Steps to reproduce: 1. Open user's attached project "DeferredFogVulkanBug.zip" 2. Build it on Android 3. Notice the Red Square(Fog) ... Read more

0
votes
By Design

Meshes are not rendered in Game View when replacing certain shaders with...

Shader System

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Sep 22, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open user-submitted project (RenderWithShader.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click each of ... Read more

1
votes
Fixed

Slider Component using an Image for its Fill Rect field does not properl...

uGUI

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Jul 21, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Import the tester-attached Prefab(Slider.prefab) 3. Drag the prefab into the scen... Read more

0
votes
Active

Unrelated Objects/Metadata are assigned to samples past the last one wit...

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Mar 13, 2024

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Version/s: 2017.3.0a5, 2018.4.36f1, 2019.4.40f1, 2020.3.48f1, 2021.3.36f1, 2022.3.21f1, 2023.2.0a8, 2023.3.0a1, 6000.0.0b1, 7000.0.0a1

Reproduction steps: 1. Open the "IN-70846.zip" project 2. Open "Assets/Scenes/Terminal/TerminalScene" 3. Enter Play mode 4. Open... Read more

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