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0
votes
Fixed

Parenting isn't displayed in the Hierarchy after loading a custom layout

Scene Management

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more

0
votes
Fixed

Inspector does not allow Multi-object editing after adding a CanEditMult...

Inspector Framework

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Jul 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more

2
votes
Fixed

Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...

Asset - Database

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Jul 03, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes and open "Level_1.unity" scene Repr... Read more

0
votes
Not Reproducible

Overlap is detected in LayerMask.GetMask when Collision is turned of bet...

Physics2D

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Jul 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "LayerMask.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Press W Exp... Read more

0
votes
Fixed

Versioned Linux libraries are ignored by the Editor when they are imported

Linux

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Jun 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download the attached file (Plugins.7z) and extract its contents2. Open a new or an existing project3. Import ... Read more

0
votes
Won't Fix

Particle System Emission Burst Min/Max Count values are not visible when...

Visual Effects - Legacy

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Jul 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1347798_Project"2. Open the Scene "SampleScene"3. In the Hierarchy select the "Particle Syste... Read more

2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

0
votes
Fixed

AssetBundle does not update when only the path of the file is modified

Asset Bundles

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more

0
votes
Won't Fix

Graphical artifacts when rendering Terrain in Shaded Wireframe mode

Terrain

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more

0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project "MatrixBug.zip"2. Load the Scene "MatrixBug"3. In the Hierarchy select the "Cub... Read more

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