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1
votes
Won't Fix

[Crash] De/Serializing managed types causes a crash when entering Playmode

Serialization

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May 23, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2019.1, 2019.1.0a9

Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles"3. ... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more

0
votes
Won't Fix

Reference issues importing Standard Assets AFTER importing Low Poly Anim...

Asset - Importers

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May 21, 2019

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Version/s: 2017.4.0a1, 2018.1.0a1, 2018.2.0a1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

Reference issues importing Standard Assets AFTER importing Low Poly Animated Animals assets After having imported the Asset Store pa... Read more

1
votes
By Design

Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...

Asset - Importers

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Apr 26, 2019

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Version/s: 2018.1.0b8, 2018.3.0f2

Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more

1
votes
Fixed

Particle Systems are scaled incorrectly when using Velocity render align...

Visual Effects - Legacy

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Apr 27, 2019

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Version/s: 2017.4.2f2, 2018.1.0b1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more

0
votes
Fixed

Standalone player do not support Compute Shaders when OpenGL extension i...

OpenGL

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Apr 26, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9

How to reproduce:1. Open attached project2. Build for Windows3. Run the build with -force-glcore42 argument Reproducible with: 2018.... Read more

0
votes
Fixed

Particle System with custom simulation space jitters when moved/rotated ...

Visual Effects - Legacy

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Apr 25, 2019

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Version/s: 2017.1.4f1, 2018.1.0b6

How to reproduce:1. Open attached project "ParticleSystem_LateUpdate.zip" and scene "Main"2. Enter Play mode3. Observe Game view Exp... Read more

0
votes
Duplicate

Crash on "CollectAndProduceGameObject' when opening Project or entering ...

Scene Management

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Apr 18, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "Paint Hit 2.zip" project2. Crash3. Delete the Library folder4. Open "Paint Hit 2.zip" project5. Open "G... Read more

0
votes
Fixed

SystemInfo.deviceUniqueIdentifier returns different results in 2019.1

Windows

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Apr 17, 2019

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Version/s: 2018.1.0f1, 2019.1

So far we know it affects Windows Editor and Windows Standalone. To repro, check what that function returns in 2018.3 and 2019.1, an... Read more

0
votes
Fixed

Sub-emitter Trails flicker when Sub-emitter particles are cleared before...

Visual Effects - Legacy

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Apr 17, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1146677-ParticleTrailBugDemo")2. Enter Play Mode Expected results: Particle Sys... Read more

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