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1
votes
Fixed

Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...

Terrain

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May 06, 2020

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Version/s: 2017.4, 2019.3.12f1, 2020.2

How to reproduce:1. Open the "1244606_TerrainPixel" project2. Enter Play Mode (Make sure Statistics are showing in Game view)3. Sele... Read more

1
votes
Duplicate

[multiplatform] OS is prevented to enter Sleep when Unity Editor is laun...

MacOS

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May 05, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce:1. Create a new project2. Open the macOS Activity Monitor3. In the Activity Monitor, Right-Click the column header4... Read more

0
votes
Fixed

Light probe turns black when a punctual light overlaps it

Progressive Lightmapper

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Apr 30, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open "1242829_Lightmapper" project2. Observe the Sphere GameObjects in the Scene view3. Go to Window -> Rende... Read more

0
votes
By Design

RigidBody Constraints are not applied when a Collider is added at runtim...

Physics

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open tester-attached project (ConstraintsBugRuntime.zip)2. Select the 'PlayerSpawner' GameObject3. Next to the '... Read more

0
votes
Fixed

Using a Grabpass with Vulkan API and Graphics Jobs enabled causes black ...

Vulkan

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce:1. Open the attached project "1234952.zip"2. Open the "test" Scene3. Build and Run Expected result: player window w... Read more

1
votes
By Design

Vector3Field gets obstructed when it is used to represent a Quaternion a...

Inspector Framework

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached "1237385 repro" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more

0
votes
Fixed

[iOS] Game view Control bar lacks the Display dropdown when platform is ...

Mobile

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Apr 22, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open any Unity project2. Switch platform to iOS in Build Settings3. Observe the Game view Control bar Expected r... Read more

0
votes
Fixed

[Profiler] GPU module hides Call names and "Total time" when the Call na...

Profiling

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Apr 27, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a8

How to reproduce:1. Create and open a new project2. Add a Reflection Probe to the current Scene from GameObject > Light > Refl... Read more

1
votes
By Design

Object is rendered behind a background camera when primary Camera.target...

Camera

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Apr 27, 2020

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Version/s: 2017.4, 2018.4.19f1, 2020.2

How to reproduce:1. Open user's attached "CameraRenderProblem" project2. Open "SampleScene" Scene3. Enter Play Mode Expected result:... Read more

0
votes
By Design

Inspector window stays below the limit when Custom window width is decre...

Inspector Framework

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Apr 09, 2020

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Version/s: 2017.4, 2018.4.20f1, 2020.2

How to reproduce:1. Open "1235537" project2. Expand the Canvas GameObject3. Select the Image GameObject4. Open the Github window (Ma... Read more

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