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3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more

3
votes
Active

Crash on Vulkan + Mali when Skinned Mesh Renderer starts enabled off scr...

Vulkan

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Mar 02, 2026

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Version/s: 6000.0.45f1, 6000.3.0a1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-135817“ project2. Build and Run the Android Player3. In the Player, tap the screen once4... Read more

3
votes
Active

Phantom inputs on VKB joysticks when Unity Input System is used

Package: Input System

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Dec 17, 2025

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Version/s: 1.17.0

How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more

3
votes
Active

First button click is not executed in editor when window focus is lost

Package: Input System

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.12f1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Scene1'3. Enter Play mode4. Click on the button in the m... Read more

3
votes
Active

Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with...

Vulkan

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Feb 09, 2026

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Version/s: 6000.0.66f1, 6000.3.9f1, 6000.4.0b5, 6000.5.0a4, 6000.6.0a1

Reproduction steps:1. Create a project with any template2. Install the “com.unity.test-framework.performance” package3. Turn off the... Read more

3
votes
Active

Crash on NVAPI_Thunk when changing Player resolution while HDR display i...

DirectX12

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Jan 03, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more

3
votes
Active

Addressables content build fails but the Player build is successful when...

Addressables

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Jan 26, 2026

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Version/s: 1.22.3

How to reproduce:1. Open the attached “Buildplayer” project2. Navigate to Builder > Build Player and Get Summary3. Observe the Co... Read more

3
votes
Active

Addressable system changes bundle content but not the hash when using Fo...

Addressables

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Feb 02, 2026

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Version/s: 2.8.0

How to reproduce:1. Open the “IN-125853” project2. Open Window > Asset Management > Addressables > Groups3. In the Addressa... Read more

3
votes
Active

Build fails with error CS0019: Operator '!=' cannot be applied to opera...

Unity Jobs System

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Apr 19, 2024

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Build the project3. Observe the Console Window Expected result: The... Read more

3
votes
Active

Files are displayed inconsistently by file type in the Project window wh...

Project Browser

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Oct 30, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122124.zip” project2. Open Assets/prefabnametest3. Switch to “Two Column Layout” mode (Pro... Read more

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