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Fixed
Fixed in 6000.0.7f1, future release
Votes
8
Found in
2021.3.30f1
2022.3.10f1
2023.1.15f1
2023.2.0b11
2023.3.0a7
6000.0.0b11
Issue ID
UUM-52199
Regression
No
The “Serialized material properties” texture does not copy to a “Non-serialized runtime properties in the shaders” texture when using "CopyMatchingPropertiesFromMaterial"
Reproduction steps:
1. Open project “CopyMatchingPropertiesFromMaterial 2.zip”
2. Open “SampleScene”
3. Select the “CopyBug” GameObject through the Hierarchy
4. Enable the “Copy Bug” script through the Inspector
5. Observe the Game view
Expected result: both “CopyMatchingPropertiesFromMaterial” and “CopyPropertiesFromMaterial” GameObjects materials change
Actual result: only “CopyPropertiesFromMaterial” GameObjects material changes
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7
Reproducible on: macOS Ventura 13.2.1 (Intel)
Not reproducible on: no other environment tested
Note: Also reproducible in Standalone Player
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