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[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled
Repro steps : - Open attached project - Open SampleScene - Take a look at the reflection in the checker floor (in game view) - Sele... Read more
[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass I...
Reproduction steps: 1. Open attached project ("butterflybroken.zip") 2. Enter Play mode 3. Look around in the scene Expected result... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce: 1. Open the user's attached "Example.zip" project 2. Open the "samplescene" Scene 3. Observe the left GameObject's... Read more
[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...
How to reproduce: 1. Open the attached project ("HDRP_Performance") 2. Open the Profiler and enable the Profile Editor 3. In Profile... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...
How to reproduce: 1. Open the project from the attached file "1238241.zip" 2. From Assets open "test" file and in the Visual Effect ... Read more
Refraction artifacts appear when using HDRP/Lit Shader with Refraction M...
Reproduction steps: 1. Open user's attached project and Scenes/OutdoorsScene scene 2. In the Hierarchy window, select Plane GameObje... Read more
[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...
Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The... Read more
[HDRP] [PS4] Lanczos upscale produces incorrect results on PS4
Version tested: 2021.2.0a13 + Master (e847d131163d9ed6f68fa942dda7e4eb4f51ddc2) Steps to reproduce: 1) Create an HDRP template 2) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled