Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f3
Issue ID
747261
Regression
Yes
[MSE] Changing Bounce intensity of a spotlight to 0 throws an error about converting light to realtime GI light
Steps to repro:
1. Launch the attached project
2. Open scene 2 which has a spotlight
3. Change the bounce intensity to 0
Note that the error is thrown in the console.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment