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0
votes
Fixed

Audio Localization is different from actual Audio Source position when O...

Audio

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Jul 02, 2017

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Version/s: 2017.1.0f1

Reproduction Steps:1. Import attached project.2. Open "Test_PositionError" scene.3. Enter Play mode. Expected result: Audio Localiza... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

UI Builder elements and selectors cannot be selected when using a touchs...

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May 12, 2025

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Version/s: 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce:1. Open the "UIToolkitBugsBundle.zip" project2. Open the "UIDocument.uxml" in UI Builder3. Expand any one USS file4... Read more

1
votes
Fixed

Dynamic Resolution Rendering error when using Depth of Field in URP

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more

0
votes
Fixed

PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...

Build Pipeline

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Mar 02, 2021

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Version/s: 2020.2, 2020.2.0a21, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more

1
votes
Duplicate

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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Aug 18, 2020

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Version/s: 2020.1.0a3, 2020.1.0a19

How to reproduce:1. Open the user's attached "2011Bug.zip" project2. Go to File -> Build Settings3. Press Build Expected result: ... Read more

0
votes
Won't Fix

Non-ASCII characters are displayed incorrectly in the loading splash screen

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Aug 01, 2023

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Version/s: 2022.3.6f1

Reproduction steps:1. Create a new project and name it with any non-ASCII characters (for example, 这核里吗)2. Open the project Expected... Read more

0
votes
Duplicate

Crash on opening built Player when using Generic MonoBehaviour

Serialization

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Aug 22, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "Bugs.zip" attached project2. Run the "Bugs.exe" in the "Build" folder from the project's directory Rep... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
By Design

Building the Player takes 25-50% more time in Unity 6 compared to 2022.3...

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May 08, 2025

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Version/s: 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-98901” project2. Switch to the Android Build Platform3. Make a Clean Build (File > Bu... Read more