Search Issue Tracker
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more
Unity Editor Icon at the top left is blurry
How to reproduce:1. Create and open a new Project2. Observe the icon at the top left of the editor Expected Behavior: The Icon is cl... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce:1. Open the attached 'BugProject.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: FieldWi... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce:1. Open attached project "case1265714.zip"2. Open Tools/My Window3. Click once into the green area4. Move the mouse... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce:1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)2. Open the SampleScene3. Open the Screen Prefab ... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument