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[Color Space] Changing color space to Linear renders white artifacts on ...
Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more
GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...
To reproduce: 1. Open attached project ("case_1200632.zip") 2. From Hierarchy window select "Cube" GameObject 3. In the Inspector wi... Read more
[Profiler] Entering Play mode resets the Profiler preferences to CPU Usa...
To reproduce: 1. Open any project, open Profiler window 2. In CPU usage tab, change preview type to something that's not Timeline 3.... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce: 1. Open the attached "GPULightmapperCutout.zip" project 2. Open the "GItesting" scene 3. In the Lighting window, ... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce: 1. Open Users attached project "InvProFromStore.zip" 2. Navigate to Assets -> Devdog -> InventoryPro -> Demos ->... Read more
[HoloLens] WorldAnchorStore throws an ArgumentNullException when calling...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open VS solution and build to HoloLe... Read more
TransformAccessArray.Dispose() crashes player
Steps to reproduce: 1. Open new project 2. Add attached "TestScript.cs" to a GameObject (The script calls TransformAccessArray.Dispo... Read more
Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce: 1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene" 2. Select "New Material" fr... Read more
Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...
Steps to reproduce: 1. Open the attached project ("1200966.zip") 2. Open "SinglePlayer" scene 3. Enter Play mode 4. Wait for a few s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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