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[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce: 1. Open the attached lens_flare_test.zip project 2. Inspect the Game View 3. Enter the Play Mode (The issue is b... Read more
[TestRunner] Calling a Coroutine which waits for a few frames in Edit Mo...
Reproduction steps: 1. Open "coroutine_delay.zip" project 2. Open the Test Runner 3. "Run All" Edit Mode Tests Expected Result: All... Read more
Specific Windows are automatically docked next to other windows
To reproduce: 1 Create a new project 2 In the top right corner, select a default layout 3 In the top menu bar, go to "Window" and t... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more
Compute Shader with integer image store fails to compile with Vulkan Gra...
How to reproduce: 1. Open the user's attached "ComputeShaders.zip" project 2. Right-click on the "NewComputeShader" Asset in the Pro... Read more
[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...
How to reproduce: 1. Open attached project "Case_1208971" 2. Build and Run for WebGL 3. In the browser, click on the screen to lock ... Read more
Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce: 1. Open the attached '1239813.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more
[Mono][Android] Accessing any class/instance member with an "AggressiveI...
To reproduce: 1. Open the user's attached project 2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object