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0
votes
Won't Fix

[iOS][Editor] Lensflare effect edge has a visible part of the borderline

iOS

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Nov 03, 2019

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Version/s: 2017.4, 2018.4.8f1, 2020.1

How to reproduce: 1. Open the attached lens_flare_test.zip project 2. Inspect the Game View 3. Enter the Play Mode (The issue is b... Read more

0
votes
By Design

[TestRunner] Calling a Coroutine which waits for a few frames in Edit Mo...

Unity Test Runner

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Nov 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a11

Reproduction steps: 1. Open "coroutine_delay.zip" project 2. Open the Test Runner 3. "Run All" Edit Mode Tests Expected Result: All... Read more

0
votes
Active

Specific Windows are automatically docked next to other windows

Window management

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

To reproduce: 1 Create a new project 2 In the top right corner, select a default layout 3 In the top menu bar, go to "Window" and t... Read more

0
votes
Fixed

New .asset files are serialized as binary when the Asset Serialization M...

Serialization

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Nov 03, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more

0
votes
Duplicate

Select material window closes when clicking on it immediately after it w...

IMGUI

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May 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1

Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more

0
votes
Fixed

Compute Shader with integer image store fails to compile with Vulkan Gra...

Shader System

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Dec 02, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "ComputeShaders.zip" project 2. Right-click on the "NewComputeShader" Asset in the Pro... Read more

2
votes
Fixed

[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...

WebGL

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Jan 03, 2020

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Version/s: 2018.4, 2019.1.14f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1208971" 2. Build and Run for WebGL 3. In the browser, click on the screen to lock ... Read more

0
votes
Fixed

Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...

Texture

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Apr 20, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached '1239813.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more

1
votes
Won't Fix

[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...

Windows

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more

1
votes
Won't Fix

[Mono][Android] Accessing any class/instance member with an "AggressiveI...

Mono

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.3f1, 2019.3, 2020.1

To reproduce: 1. Open the user's attached project 2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the ... Read more

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