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[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
Game view renders yellow color when using RenderTexture.autoGenerateMips...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Game view Expected result: Game view renders white colorAc... Read more
When Animation Type is set to Legacy, AnimationClip.empty always returns...
Steps to reproduce:1. Open attached project2. Play "AnimationClipCase" Scene3. Press button "Click to load" in the game view-Animati... Read more
[Editor] Layer mask values are calculated based on sequential incides ra...
How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more
[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not ...
1) Download the attached project.2) Open 'Scene'3) Set up the Vive and note the player settings---- Graphics API is set to force Dx1... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more
Changes in the "Create new Profile" modal window behavior
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify that the "Shortcuts" window opens In the ... Read more
ArgumentNullException when trying to check if EventHook == null
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the Console Expected result: There are no errors in... Read more
All about bugs
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