Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a5
Issue ID
895559
Regression
Yes
[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not enabled at all
1) Download the attached project.
2) Open 'Scene'
3) Set up the Vive and note the player settings
---- Graphics API is set to force Dx11
---- OpenVR is the preferred SDK
4) Build and run the player
5) Observe the crash.
Notes:
-- This happens with either headset and OpenVR SDK
-- The Vive and the OpenVR SDK work in the editor when entering playmode.
-- When using the CV1 and OpenVR SDK you will get "Assertion failed: Assertion failed on expression: 'CompareApproximately(det, 1.0F, .005f)'" in the editor console when entering playmode in the editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment