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Warnings are logged for editor-only assemblies when building project
How to reproduce:1. Open user's project "BugReport13.zip"2. Go to File -> Build Settings3. Make sure Target Platform is set to Wi... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
ArgumentOutOfRangeException is thrown when the Input System UI Input Mod...
How to reproduce:1. Open the “IN-60236_repro“ project2. Open the “StartUp“ scene3. Open the Simulator tab (Window → General → Device... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" wh...
Reproduction steps: 1. Create new VR Template or VR Multiplayer project2. After project is opened, close it3. Reopen the project4. C... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce:1. Open user's attached "Find a Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Left-click with... Read more
VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce:1. Open attached project2. Select CurtainLeft/CurtainRight and enable cloth component3. Play the scene4. Observe ... Read more
[OSX] Screen.currentResolution behavior inconsistant with Windows
Steps to reproduce:1. Open user attached project2. Untick "default is native resolution" in player settings3. Build and run the proj... Read more
The list of Bindings from another Action is expanded with its last eleme...
How to reproduce:1. Open the attached "inputsystem_highlight_issue" project2. Open the “Testactions” Input Action Asset from the Ass... Read more
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