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0
votes
Duplicate

[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...

CodeEditors

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Apr 27, 2018

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Version/s: 2018.2.0b2

To reproduce:1. Create a new project2. Add new c# script to project3. Click to open a newly created script Expected: one instance of... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Sprite GameObjects show incorrect color when the "Sprites/Default" Shade...

Package: PolySpatial

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Jul 01, 2025

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Version/s: 2.3.1

How to reproduce:1. Open the attached “IN-106361.zip” Project2. Build and Run on Simulator or Device3. Observe the Sprite GameObject... Read more

0
votes
Active

Initialization order is incorrect when instantiating GameObject using Pr...

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Jan 07, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-92312” project2. Open the “SampleScene” and enter Play mode3. Observe the position of the ... Read more

0
votes
Third Party Issue

Crash on fbxsdk::FbxMemoryFile::Open when importing an fbx file

Asset - Database

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Aug 01, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

Reproduction steps:1. Open the attached user's project2. If the editor does not crash during launch, reimport 'Assets/HairStrand.fbx... Read more

0
votes
Fixed

AudioRandomContainer playback doesn't loop with Time > 0

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Aug 25, 2023

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Version/s: 2023.2.0b5

When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

[Usability] Context name is difficult to read in Inspector when Editor t...

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Jun 26, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Install Visual Eff... Read more

1
votes
Active

Input Recorder does not play the recording when UIToolkit is used and th...

Package: Input System

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Jan 10, 2025

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Version/s: 1.11.2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Input System/1.11.2/Input Recorder/InputReco... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

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