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0
votes
Won't Fix

Attempting to set Wheel Collider's motorTorque higher than it's RPM resu...

Physics

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Dec 28, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press W to drive forward Expected result: "car"... Read more

0
votes
Fixed

Sometimes Take Sample in Profiler memory window does not sample

Profiling

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open attached project (repro.zip); 2. Build a standalone development build; 3. Open the application; 4. Open ... Read more

0
votes
Duplicate

Physics.CheckBox returns true instead of false when Rigidbody.interpolat...

Physics

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Dec 23, 2016

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project 2.Open "test" scene 3.Press Play 4.While in game Mode increase velocity variable... Read more

0
votes
Fixed

Changes to blending mode via shader properties are ignored in Graphics.Blit

Shaders

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Dec 27, 2016

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Version/s: 5.5.0p3

Shader properties can be used for changing blending mode of a shader pass with using square bracket notation (e.g. "Blend [_Foo] [_B... Read more

0
votes
Fixed

[Networking]Unable to connect to another server without manually calling...

Networking

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Dec 26, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Build "ClientExample" scene for standalone 3. Open scene "ServerExa... Read more

0
votes
Fixed

[iOS] XML formatting error in Unity-iPhone XCode Scheme file

iOS

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May 04, 2017

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Version/s: 5.5.1p3

Steps to reproduce: 1. Create an empty project 2. Open Build settings 3. Change Build target to iOS 4. Build for iOS 5. When build c... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Enter Play mode. 3.Quickly drag "TestObject" prefab into Hierarchy. 4.Repeat... Read more

0
votes
Duplicate

Editor crashes after you undo Add Rect Transform to Prefab (of object wi...

Asset and Scene Management

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Jan 23, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Create a new project. 2. Create Empty "GameObject" with an empty "GameObject" child. 3. Make a prefab of this GameO... Read more

0
votes
Fixed

Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...

Animation

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Dec 22, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project "TestOverrideAnimation.zip" 2. Play "TestScene" scene. 3. Press "space" button. Animation pla... Read more

0
votes
Fixed

[WebGL] UnityWebRequest with DownloadHandlerScript crashes build:"Uncaug...

WebGL

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Dec 29, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project 2. Build and Run the Crash scene for WebGL platform 3. Observe the crash Reproduce... Read more

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