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1
votes
Active

Text is unreadable when DLSS is applied to the Canvas with Render Mode s...

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Jul 19, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b10, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “DLSS - World Space UI“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the “DLSS Affect... Read more

9
votes
By Design

Test with InputTestFixture fails or causes other tests to fail when runn...

Package: Input System

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Apr 24, 2023

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Version/s: 1.11.0

Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more

0
votes
Won't Fix

Long-pressing j, p, q, f, x, v, b, m, or digits (0–9) fails in the Platf...

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Feb 27, 2025

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Version/s: 6000.1.0b9

Steps to reproduce: Create a new project Open the Build Profile window (menu: File > Build Profiles) Select the "Add Build Profil... Read more

0
votes
Fixed

Exception for unresolved inflated type arguments

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Jul 13, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Steps to reproduce:1. Open the attached project "BundleGenericFields.2.zip"2. In the top menu run "Build Asset Bundles/Normal" Expec... Read more

0
votes
Won't Fix

Crash on RayTracingShader.Dispatch() method call

DirectX12

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Jun 24, 2020

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Version/s: 2020.2.0a8, 2020.2.0a13

How to reproduce:1. Open the attached 'project-1258194.zip' project2. In the Editor select 'CustomTest' > 'RayTracing'CRASH/FREEZ... Read more

0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

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Mar 04, 2016

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Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Won't Fix

Lighting generation dialog only resets after mouse move

Progressive Lightmapper

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Mar 05, 2019

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Version/s: 2019.2.0a7

-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

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