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Screen tearing in Scene View when using DirectX12
How to reproduce: 1. Open the project “IN-97825_DX12-tearing“2. Go to Game View and in the Aspect options disable and enable back VS... Read more
Hang or broken viewport after hiding on-demand-rendering Unity window in...
Steps to reproduce:1. Open the attached “HiddenWindowErrors.zip” project2. Build the project3. In File Explorer, open “ReproWindowsH... Read more
Crash on MemoryProfiler::GetAllocationRoot when switching scenes after P...
Reproduction steps:1. Open the attached "ReproProject_98541" project2. Open scene "Scenes/PelletGrabber"3. Enter Play mode, let it r... Read more
Unable to read data exported previously by Profiler
Reproduction steps:1. Open any existing project2. Open the Profiler window (Window > Analysis > Profiler)3. Press the “Load“ b... Read more
Animation of sprites gets broken when animating the material in a clip o...
Steps to reproduce:1. Open the attached “Bug_GPU_Skinning_Sprite.zip“ project2. Open “SampleScene” scene3. In the top toolbar go to ... Read more
Return value and out parameter get scrambled when a Custom HLSL Operator...
How to reproduce:1. Open the project: “IN-113884_VFXHSL”2. Enter Play Mode3. Observe the Game View Expected result: Two squares show... Read more
UITK TextField value is overwritten incorrectly by the converter result ...
Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more
[Android] A VideoClip does not play on some Android devices
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for the AssetBun... Read more
Brush of the Doodle window is not visible when drawing over white color
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Create a new GameObject3. Open “Generate New Te... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open