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Unity Input System: Binding serialiser unsets the path if overrides are ...
Any activate override will serialize all overrides even if null.Reference: https://github.com/Unity-Technologies/InputSystem/blob/de... Read more
Editor crashes after redoing root GameObject deletion
Steps:1. Have two GameObejcts in Hierarchy ("1" and "2")2. Make "2" child of "1"3. Delete "1" (the parent)4. Undo5. Redo==> Edito... Read more
Unused shader variants are not stripped when the Addressables are built
How to reproduce:1. Open the attached project "Addressables"2. Click Window -> Addressables -> Groups -> Build -> New Bu... Read more
Linux Editor throws an "InvalidOperationException" when syncronizing loc...
How to reproduce:1. Open the attached project (1379237.zip)2. In the Project panel select the "Google Sheets Service" asset3. Create... Read more
[Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when ent...
How to reproduce:1. Open the user attached project (My project.zip)2. Make sure the "LEGO tutorial" scene is open3. Enter Play Mode4... Read more
[XRI] XRGrabInteractable moves to controller when Collider size or posit...
Reproduction steps:1. Open the attached project ("bug_xrit.xrgrabinteractable.positioning.zip")2. Open the SampleScene scene3. Enter... Read more
[XR SDK] [XR Interaction Toolkit] Stop Line at First Raycast Hit stops t...
Reproduction steps:1. Open the attached project ("1385352RE.zip")2. Open the UI Interaction scene3. Make sure "RightHand Controller"... Read more
XR Interaction Toolkit is not visible in Package Manager when Enable Pre...
Reproduction steps:1. Create a new project2. Open the Project Settings and open the Package Manager tab3. Tick Enable Pre-release Pa... Read more
[XR Interaction Toolkit] Custom reticle gets displayed on objects withou...
Repro steps:1. Open user attached project2. Build and Run on Quest3. Target the controller to the floor and notice the custom reticl... Read more
MutableRuntimeReferenceImageLibrary.ScheduleAddImageWithValidationJob in...
How to reproduce:1. Open the project "UnityDebugChallenge.zip"2. Go to Build Settings (File>Build Settings)3. Build for iOS4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code