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0
votes
Duplicate

UI Image with its x and y axis scaled to 0 doesn't pass raycast when its...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open attached Unity project "ClickTest2.zip"2. Open "Game_0" scene3. Go into Play Mode4. In the Hierarchy, navigate ... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

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Apr 02, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Duplicate

[ImageEffects] Quality Settings AA causes SMAA temporal to flip the came...

Image Effects

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Dec 17, 2015

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Version/s: 5.4.0a6

(5.4) In forward rendering path, If Anti-aliasing is enabled in Project Settings > Quality Settings, any SMAA temporal type cause... Read more

0
votes
Fix In Review

[UIElements] Property field's status is not updated when reverting their...

UI Toolkit

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Sep 08, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b1

How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more

0
votes
Fixed

Non-development Apple silicon builds don't run

MacOS

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Nov 18, 2020

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Version/s: 2020.2

Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more

0
votes
By Design

[Vulkan] Crash on vk::DescriptorState::BindRandomWriteBuffer when using ...

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Dec 04, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-89723_vulkancrash” project2. Make sure Vulkan Graphics API is used3. Replace “Assets/Cus... Read more

0
votes
Fixed

UWP build fails with IL2CPP scripting backend on 2018.3.0a1

Universal Windows Platform

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Jun 08, 2018

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Version/s: 2018.2.0b8, 2018.3.0a1

UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce:1. Download and install UWP support from Unity downlo... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more

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