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A Light renders as Realtime when it's a duplicate of a Baked Light and t...
Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more
"MissingReferenceException: The object of type 'UniversalAdditionalCamer...
How to reproduce:1. Open the attached project "My project (1).zip"2. Enter Play Mode3. Exit Play Mode Expected results: No errors in... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce:1. Create a new project2. Open profiler3. Click on question mark button Expected result: Help button redirects to s... Read more
"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open File>Build Settings...3. Build the project Expected ... Read more
[Performance Regression] GameObject.ActivateAwakeRecursively noticeably ...
Reproduction steps:1. Open the attached project ("1225501.zip")2. Open "Scene"3. Enter Play mode Expected result: Terrain GameObject... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
[Backport] "View documentation" doesn't open an offline documentation wh...
Reproduction steps:1. Open the attached project "1422293_19.4.zip"2. Open the Package Manager window3. Select one of the "Custom" pa... Read more
Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
IL2CPP memory allocator can use more memory than it needs
Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more
[Backport] [Apple silicon][M1] Game view FPS is very low when the view i...
Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List