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Shadow rendering artifacts visible in the Scene view when adding “Eye” S...
Steps to reproduce:1. Create new Unity project2. Open Shader Graph Templates window (Project window > Create > Shader Graph &g... Read more
[Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a gen...
Reproduction steps:1. Open the attached “IN-133974“ project2. In the Android Player Settings, make sure that IL2CPP is selected as t... Read more
Face Normal Node is broken when added in Shader Graph Workspace
Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Exception is thrown when adding a “Parent” query block in Entities Syste...
Steps to reproduce: Create a new project using Universal 3D template Install ECS features package In the Hierarchy, right-click >... Read more
Highlights persist throughout Options Panels in the Rendering Debugger W...
Steps to reproduce: Create any Project Open the Rendering Debugger Window (Window > Analysis > Rendering Debugger) In the Mate... Read more
Typing numbers in Matrix node’s numeric fields stretches Node
Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Items listed in the "Project Settings" and "Packages" sections are poorl...
Steps to reproduce: Create a new project Set Unity theme to "Light" Window > Analysis > Project Auditor Press the “Install rul... Read more
[GTK] Performing Undo after a Node was created as part of a Wire connect...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Left-Click and Hold on the Wire connected to the OutT... Read more
LFS ::Open on Windows platforms reports double File.Open profiler markers
What is happening?Windows platforms Local File Systems do emit File.Open profiler marker but they do it recursively resulting in dou... Read more
Hierarchy dropdown buttons cut off Layer and Tag names instead of trunca...
Steps to reproduce:1. Create new Unity project2. Right-click on the header of the Hierarchy Window3. Enable Layer Column4. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side