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0
votes
Fixed

[UWP] Japanese IME is disabled in app

Universal Windows Platform

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May 28, 2019

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Version/s: 2017.4.0f1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Enable the Japanese language in windows2. Download 1158262_repro.zip project3. Switch platform to UWP and buil... Read more

0
votes
Won't Fix

[UWP] Switching from none XR SDK to Windows Mixed Reality SDK and shutti...

XR SDK

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May 29, 2019

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Version/s: 2017.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build player4. Mak... Read more

0
votes
Fixed

NavMeshAgent gets stuck at holes in NavMesh

AI Navigation

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Apr 08, 2019

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Version/s: 2017.4.0f1, 2018.3.5f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck"2. Enter Play mode3. In... Read more

0
votes
Fixed

[DX12] Performance Markers are absent in NVIDIA NSight Range Profiler Vi...

Windows

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Dec 04, 2019

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Version/s: 2017.4, 2019.3.0b6, 2020.1

How to reproduce:1. Create a new Unity project, set its Graphics API to "Direct3D12 (Experimental)" and close it2. Launch NVIDIA Nsi... Read more

3
votes
Won't Fix

Event.button only supports right, left and middle mouse buttons

IMGUI

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Sep 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1181164.zip")2. Press Play and move the mouse to the Game View3. Press mouse button 4 a... Read more

0
votes
Won't Fix

Editor can be undersized below limit when in Play mode

Window management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open an existing one2. Open the Game window3. Resize the Editor to the smallest possible... Read more

0
votes
Won't Fix

Object snaps to four axes when it moves based on joystick input

Input

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Nov 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.13f1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open the attached project "case-1201112_repro.zip"2. Open Assets > Scenes > SampleScene3. Plug in a controller ... Read more

0
votes
Fixed

Frustum culling is incorrect when using a custom culling matrix

Graphics - General

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "cullingbug.zip" and scene "main"2. Enter Play mode3. In Hierarchy window, select "Main Ca... Read more

0
votes
Won't Fix

IMGUIContainer Overflow.Hidden is ignored when GUI z-axis rotation is se...

IMGUI

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May 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open one of the attached projects ("GUI_Test" for versions 2019.1.0a9 and above, "GUI_Test_Experimental" for old... Read more

0
votes
By Design

The animation state changes without fully completing the Animation when ...

Animation

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more

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